Changelog

This documentation set focuses on how to use IconVectors. This page is included as a convenient reference so you can see when major features were introduced.

Where to find the official release notes

In the application
  • Help ‣ What’s New… (release notes for your installed version)

  • Help ‣ Check For Updates

Online

Version 1.10

Improvements

  • Enhanced Editor — The editor is more responsive, offering a smoother rendering frame rate.

  • Improved Element Selection — You can now choose how elements are picked when clicking in the canvas:

    • Wireframe (outline proximity) — selection is based on the proximity of the path outline.

    • Visible pixels (fill and/or stroke) — selection is based on the rendered pixels (fill and/or stroke).

    This setting is available in Edit ‣ Preferences on the Icon Editor tab.

  • Refined Layer Management — The element/layer list is easier and more intuitive to use.

  • Better SVG Compatibility — Support for a wider range of SVG files, with improved stability when opening problematic SVGs.

New features

  • Preview Window / Preview Panel — A dedicated preview allows you to inspect the final icon:

    • Light or dark background.

    • Smooth vector rendering or pixel (bitmap) preview.

    • Multiple zoom scales.

    • Live updates while you draw.

    The preview can be shown/hidden from View ‣ Preview Panel (Ctrl+F8).

  • Svgicons.com Integration — Directly open free icons from Svgicons.com inside IconVectors.

  • Upgraded Scale Tool — Scale elements by percentage, or enter exact dimensions.

  • Element Alignment — New commands to align elements horizontally or vertically (see the Element menu).

  • Element Distribution — New commands to distribute elements evenly with fixed spacing, both horizontally and vertically (see the Element menu).

  • Trace Bitmap — Import bitmap images and automatically trace them into black & white SVG paths.

    In the application, this feature is available as File ‣ Place & Trace Bitmap. Tracing also works when pasting bitmap images into the editor.

    Note

    Tracing works best with monochrome images (black & white). Images with multiple colors may produce unpredictable results. Higher-resolution images generally trace better.

Fixes

  • Bug Fixes — Numerous issues have been resolved.

Version 1.0

Version 1.0 introduced the core workflow and tools for creating pixel-perfect SVG icons.

Editor and workflow

  • SVG Vector Icon Editing — Open and save SVG icons. The editor is optimized for small vector artwork, enabling pixel-perfect icon design.

  • User-Friendly Editor — Adjustable zoom, grids, snap-to-grid, and other editor aids.

  • Developer-Oriented Design — Focused on icon creation for software development, with essential tools and developer-friendly features.

  • Layer Management — Organize artwork using layers and groups. Move, rename, group/ungroup, show/hide elements.

  • Multiple Instances Support — Open multiple editor windows and transfer elements between them.

Selection, drawing and editing tools

  • Selection Tool — Select, move, resize, rotate, and duplicate elements (with mouse and shortcuts).

  • Path Editing Tool — Edit vector paths: add/remove/move points, adjust Bézier curves, and convert points between smooth and angular types.

  • Pen Tool — Draw polylines and convert them into curves.

  • Geometric Shape Tools — Create rectangles, ellipses and lines. Shapes can be converted to paths for further editing.

Appearance and color

  • Advanced Color Editing — Edit fill/stroke colors with a color picker and pre-defined palettes.

  • Control Bar — Modify element properties (colors, stroke width, opacity, coordinates, canvas alignment) using the on-canvas controls.

  • Dark and Light UI Themes — A dark theme is available and the UI can follow the OS theme. You can also force the theme from Edit ‣ Preferences (F2).

Code and integration

  • Live Code Viewer — View the icon source code live in multiple formats, such as:

    • SVG

    • Minified SVG

    • XAML

    • SVG Symbol

    • VueTS

    • ReactTS

    • C++

  • Compatible with Industry Standards — Integrates with tools like Visual Studio, VS Code and Adobe Illustrator. Copy/paste SVG code between applications.

Vector operations and icon utilities

  • Boolean Operations — Union, subtract, intersect and exclude.

  • Icon Canvas and Artwork Resizing — Resize the canvas only, or resize the icon with its artwork.

  • Icon Color Adjustments — Brightness/contrast, hue/saturation, levels, desaturation and inversion.

  • Icon Color Variants Generator — Generate variations for states such as Hot, Disabled and Dark Mode.

Badges and overlays

  • Badge Overlay Addition — Add external icons as badge overlays with drag & drop.

  • Badge Overlay Cutout — Apply a cutout effect beneath the badge to improve visibility.

  • Badge Overlay Shadow — Add a shadow under badge overlays with one click for better depth.